OK, hot-shots. Which do you prefer to play on a MUD? The options are generalised to allow for different variations.
Personally, I'm a mage. If I don't have a colourful robe on, a mana potion in one hand and a fireball in the other, I'm just not happy. Santa |
My main is a Warrior Mage-using both elemental magic and weapons.
Nic |
I like the healer classes, with the fighters and a good summoner coming in a close second.
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Tough one.
For DragonRealms...Warrior Mage followed closely by Thief. For GemStone III...Warrior followed closely by Sorcerer. Eaxia...Rogue(base class), Thief(Second-tier class) Other RPGs....depends on what's available. I've been an Assassin, Geomancer, Guardian and Del'Ezz(Think Thief with Warrior toughness), off the top of my head. -Chris |
Favorite class?
Well, I'm in the middle of an entirely classless design. However, my design does allow for concepts - and my favorite, by far, is a Specialization/Ether-user with a focus on bare-handed combat. Why? I don't know. Specialization/Ether-users are on the opposite end of the spectrum for Pugilism. And the abilities don't complement each other at all. But, damn, the pure 'fun' potential of that concept ^.^. -D |
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