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TTTGames-Robert 08-14-2005 07:54 PM

We are still hiring for the following positions:
Builders
Designers
RolePlaying Admins

We are looking for mature people to join our staff and create a world that is different from the rest. I know many people say that, and most are just stock ROMS or Circle/Smaug, what have you. But here is a list of some of the features ALREADY in the game.

General Features

ANSI colour support, MSP sound support and MXP image support.

Built in web server for performing maintenance, administration, working on areas, and accessing information.

On-line boards (journals) for public and private messaging.

Over 1600 spells, prayers, songs, skills, and abilities.

Customizable races, with level based racial skills to go along with your class skills.

Over 600 socials, with real-time addition abilities.

Web based visual on-line area editing tool available.

Customizable security system. Assign privileges on a player-by-player basis.

Descriptive alignment based combat system with race-based natural weapons, ranged weapons and spells, and mounted combat.

Contageons and diseases built into the engine. Catch a cold when naked, or poison ivy in the forest

Player Lieges and Vassels, Area conquest engine, and Legal systems available.

Full Diety support, with automated blessings to the faithful and curses to the wicked.

Full Clan support, including politics, alliances, and automated membership management.

Areas and Rooms

On-line area creation. (mobs, areas, exits and items). Never wait for a reboot to publish an area!

Area based climates, seasons, and weather changes that affect game play.

Numerous terrain types, including underwater areas requireing spells to breath.

Water rooms requiring swimming abilities.

Air rooms with gravity, so items and mobs can fall!

Pits you can fall into, and other deadly traps.

Cliffs requiring climbing ability.

11 exit directions and many types of doors and exit types, including drawbridges, gates, panels, grates, portals, ladders, curtains, etc..

Customizable system of crime and punishment available for each of your cities.

Mud wide skys and oceans!

Homes and property real-estate system for players and clans.

Customizable conquest system to allow players to conquer and control your areas.

Player and MOB features

Wimpy mobs, aggressive mobs, race/alignment protecting mobs, healer mobs, teaching mobs, shopkeeper mobs, swallowing mobs, money changer mobs, chatting mobs, rideable mobs, dragon mobs, guarding mobs, scavenger mobs, thief mobs, mending mobs, etc, etc..

Script capabilities to add custom MOB behaviors.

Players can customize their character by training their stats, gaining new skills, and practicing ones they know.

Fighter, Mage, Cleric, Thief, Bard, and Druid base classes. Customizable class system available online!

Mobiles can chat with players and behave according to your wishes.

Fantasy race-based language support with real language-based translations!

Players and MOBs can teach each other their skills or even their language.

Usage of abilities and spells dependent on proficiency, practice to learn!

The most unique and powerful common skill system available for ANY mud!

Saves against poison, undead, fire, cold, gas, and much more..

Armor, Weapon, and Item features

Item/Armor/Weapon material types and weights

Armor condition/damage, sizing, and repair

Multi-spell scrolls, and wands with secret invoke words

Weapon sharpness and condition

Wands, Staffs, Traps, wearable pouches, boats, horses, and much more

Beds you can lie in, chairs you can sit in, etc..

Weapon specializations based on class

Skills and trades for players to make their own mundane items!

So stop on by or log into divineright.org port 7000!
Hope to see you there!
TTT Games - Robert


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