Thread: Beyond Telnet
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Old 09-01-2006, 01:21 AM   #53
Hephos
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Join Date: Feb 2003
Location: Sweden
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I have to add that we have not really decided yet which strategy to use.

1. Make !ao clients illegal to use.

2. Put up a specification and data files for download for those who wish to code their own. Possibly writing a proxy server that simply strips off every extra protocol info we have and send simply raw text to the player.
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