Whats wrong with making important things stick out as actual items for once?
You see: A large tree.
While you are at it, why not have some sort of analyze command...
>analyze tree
You see a tree
You can push it
You can climb it
It looks like you can burn it
Heck, whats wrong with making mobs you can analyze?
>analyze jewler
he appears to be looking for an item
he wants to talk about beer
snicker
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