Re: Game addiction as a recognized "disorder"?
I'll openly say so, the whole point is to make people want to play the game, the same way as chocolate makers make it taste good.
People have to accept some personal responsibility for how much and how often they play. We give people an option to "freeze" themselves for a period of time for those "willpower challenged", but otherwise you make your own choices.
I know in the past I've spent way to many hours playing games like Oblivion and playing MUDs, but that is my problem not Bethesda's or the owner of whichever MUD I've spent too much time on.
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