Yeah, whenever I questioned my Economic Advisor in the original Civilization why his policies were necessary, he always said the same stupid thing over and over again. And then the Military Advisor would pipe up 'I concur', the bastard. I'm glad that nobody had any fun with such an unrealistic game.
That's ridiculous. I didn't have to spend time grilling my friends on their frickin' policies when we were playing a hotseat game of Civ. You have a bizarre stigma when it comes to multiplayer games. The fun is what matters; nothing else. If you think this sort of communication is an absolute requirement for fun, you're missing out on a great wealth of opportunities.
Now when the AI in a game outsmarts me, or figures out my pattern and I must rise to the challenge, THAT'S what I think is fun -- not silly IC discussion.
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