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Old 05-31-2003, 01:41 PM   #26
the_logos
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Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,305
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Huh, I don't know what political system you're playing with then. In our games, certainly, there's no way to play the political game without communication. Same with Dark Ages, and our games and Dark Ages are often used as examples of the best politics in mud-dom.

Think of it this way: Until an AI can play the board game Diplomacy effectively, it cannot play a political game effectively and it certainly can't do so in a way as to fool anyone into thinking an NPC is a player.


I wonde if you actually read other people's posts sometimes. Go back to my last post. We're talking about muds, not chess, not half-life, etc. Communication is a core part of playing a mud. I'm sorry if you have difficulty with that concept, but I'm done trying to explain it to you.

--matt
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