Re: How many muds have permadeath?
I played a game fairly intensely before the game I currently play. And loved it for the first two years. And then I felt like I only ever saw the same people doing the same things. And I grew frustrated and bored. Six years later, I don't feel that way about the game I play now. Not only is there great character development, but I get to play with new concepts and ideas.
As I said, it's very hard for me to articulate, these things so drastically change the experiences for me. but they do. For me these things make me feel very intensely transported. Like a good book. So, no, I will not play a mud without this feature and a few others, like detailed description, and a lack of ooc. For me, it's a deal breaker. And again, I'm fine with everyone playing the games of their choosing with the features they like. For me this is what works.
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