Re: Coding a mud using vb 2005
If you can't find a VB codebase (I only recall finding one a while back), probably just start with some basic networking, a chat server, and so forth. Searching on visual basic networking I found:
eta -- also, you'll want to implement the telnet protocol probably
Anyway, with that basic structure, you probably can start adding stuff like player file persistence, more commands and so on (I hope! ). Good luck.
Last edited by Ide : 08-16-2008 at 02:00 AM.
Reason: added telnet
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