So you are talking about a dynamic Description for the character?
Instead of having players type up a description of the player themselves just have the system determine it by what they are wearing/have adjusted on themselves.
If your characters are into tattos then have a tatto shop where they can buy tattos and then add a tatto slot on the player and draw the description from there.
This is how I imagine my system working, it is rather similiar to one that has been discussed by KaVir rather often...
You see a (sex)(race) in front of you. (he/she) has (color) hair, (color) eyes, and is looking (mood). (name) is wearing; (equipment/clothes check). (weapon Description).
So it would translate into something like this:
You see a male human in front of you. He has blonde hair, blye eyes and is looking surprised. Ashon is wearing a hat, a tan colored jacket, blue jeans, and brown shoes. Strapped to his waist is a sheathe with a long weapon in it.
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