Re: Looking for a Balance/Affliction based MUD
Their other game is Gemstone IV, and both use the same type of combat system - I think their combat uses balance, but I'm not sure about afflictions.
I believe the first of the balance/affliction muds was Avalon. I'm not sure how well it's doing these days, but it might be worth checking out.
The original God Wars was based on Diku/Merc, with automated combat, and that's been inherited by its derivatives. I'm assuming that's not what you meant, but best to make it clear in case he decides to look for one at random
God Wars II has a complex non-automated combat system, but it's nothing like a balance/affliction system, so I'm not sure if the OP would like it - the thread title requests a balance/affliction system, but the post itself requests non-automated combat, and the former is really just a subset of the latter. I've seen several other types of non-automated combat system over the years, but I'm not sure which of them are still around.
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