Don't you think it is far more likely that class based systems are more popular because that is what "players on a whole" prefer?
A poll on a site like this is not very valuable at all for analyzing any sort of trend. The group answering the poll is self-selected, which makes any results inherently worthless.
Personally, I like both class based and classless systems. It all depends upon the implementation.
Also, I think the distinction you make is simply taking one aspect of preference and treating it as something unrelated. If one type of system is "easier to get to grips with" that is a major reason why people would prefer it.
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