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Old 12-09-2012, 10:19 PM   #13
Squeegy
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Join Date: Aug 2009
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Re: Player-Based MUDs?

I might as well pop in and say that we have player-run economies, politics, clans, and a strong emphasis on versatility in crafting and homes. There are even homes you can buy where you are in complete control, and can expand and build on it as you wish to make it completely yours.

Check it out here:
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