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Old 05-10-2009, 02:42 AM   #7
Baram
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Join Date: Jan 2006
Location: Seoul
Home MUD: Tears of Polaris
Posts: 218
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Re: mud builders make enough money??

I have to disagree with you Delerak, I think we need both a more co-operative community AND high quality commercial games. Commercial games help bring more attention to the market, as they have the budgeting (and the need) to advertise outside of the market of current players which brings more people into the community. Even if they don't stick around, or decide they don't like spending money on the text game, some of them will still enjoy the different play style and flexibilty text offers over graphics and look for other, possibily free, games to spend their time playing. Combine that increased awareness the commercial games can bring to the community, and a more co-operative community as you have described and our genre will continue to survive and flourish.

As for your second statement, there has been much research done that states exactly the opposite. In a recession markets such as entertainment (movies, online games, etc), gambling and alchohol are unaffected or actually increase as people start looking for activities that take them away from their troubles and stress of the down economy, even if it's only for a short time. Here are a couple articles, mostly discussing console gaming but the concepts and reasoning applies to all gaming, that are interesting reads on the subject:







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