*RP enforced with a sophisticated level of RP
*lots of interesting things to do when there aren't people around to RP with
-combat that requires skill and thought from the player
-quests, especially those that can be finished in different ways
-other non-combat activities: trading, crafting, fishing, etc.
*a small to medium sized world (in room count) but with depth. I want to find more the more I look.
* an interactive world
-NPCs that answer keyword questions, respond to actions, treat PCs differently if they've attacked them.
-the ability to manipulate the world in small ways. I want buttons to push, levers to pull, holes to dig, fires to set. Not just emotes, but commands in rooms to do things.
*a cohesive world where all the areas, races, guilds are part of a unifying vision, not just a hodgepodge.
I'm not too picky.
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