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Old 07-04-2002, 03:31 PM   #5
RavenDM
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The above remarks are certainly true for most groups of small tweaks to existing code. I would say the one exception would be a sweeping change to an entire major system.

For example, we recently redid our Feudal system, which involved writing an entirely new server to completely replace the old one, and a bunch of tweaking of other components.

It could have been done as a series of smaller changes to the existing code, but the final product is a lot cleaner because it was done over from scratch.

For a change of this type, it was also easier on the players to swap out the whole thing all at once. That way they don't have to experience the "this is constantly in flux" syndrome, which they may find confusing and irritating. Like ripping off a band-aid, better to get it all done at once.

R.
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