I don't really care so much if I see numerical representations of my hp/stats/whatever else, what bothers me is that in level based systems you hafta kill stuff to get anywhere. Even if they have to have levels, why can't they at least make you able to gain levels from doing stuff other than killing random monsters? What if I'm playing a healer or a hippie or a total wuss and my char would NOT want to wander around killing stuff? Yet I'd hafta do it anyway, or I'd just be the little puny weakling who everyone bosses around because I suck.
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