Do you think chess would be more fun if the players didn't know how many points each piece was worth, or how the pieces moved? If, instead of playing it the way it's played now, they had a GM nearby, to whom they would issue commands such as "I want to attack the white army with my horsey" - then the GM would handle the actions outside of the players view, and give feedback such as "your horsey is charging across the battle field when suddenly a bishop jumps out from behind a tree, and beats him to death".
|