Thread: Top 20 muds
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Old 01-16-2003, 08:12 PM   #46
Yui Unifex
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Join Date: Apr 2002
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Question

The creation of new units would come by one of two ways:
1) A new player gets his start on a mud.
2) An existing player finds a mud that he likes and plays it in addition to his other muds.

These two factors are both influenced by the muds at which the player is currently playing. I don't know of any existing surveys that can quantify either of these factors enough to make a decision on this matter. While I would agree that there would be some "loss" (where loss is often defined in this case as failure to gain, which is usually something else entirely) to some people, I disagree that there is no benefit as well. I think that deciding either way without much quantitive evidence is unwise =).
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