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Old 07-29-2010, 01:00 AM   #8
Darren Brimhall
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Join Date: Jun 2010
Posts: 243
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Re: Troublesome Aspects

While hunger/thurst was never a problem at Castle Marrach, since food was nothing more than a prop to entice social activity, trying to get somewhere in the Game (as in rank, position, title,) always was.

There, you must impress those who are ranked higher than you to get ahead. But even then, you faced the problem of an ill-created system of rank, called the Great Chain, that was filled with positions already filled by Players (who wouldn't leave them in a million years on their own) and positions that have been empty since the Game's launch that aren't really nessicarry to the Game itself...
Lord Warden of the Coast?...Um, were atop a frozen mountain..
Royal Tutor?...What are you going to teach Fae's who are 30,000 years old, and have servants who tell them everything anyway?

The only real way of geting any upward movement was to either wait for someone above to advance or leave the Game perminately. And even then, you were subject to the favortism of those above you no matter how hard you worked towards getting that position. The frustration alone drove people away, and a few of them were tagged by the rest of us as ones who'd go all the way...

Sad, very sad...That Game held a lot of promice too.

Darren Brimhall
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