Thread: Ranking History
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Old 05-03-2011, 03:16 PM   #24
Esche
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Join Date: Apr 2011
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Re: Ranking History

You seem to dislike Isle of Aedin immensely but i can assure you the game has it's own unique code it only resembles Dragons gate in that the overall feel is similar. just familiar enough to make long time players of the game (dragons gate) feel comfortable. If you feel this is a bad thing then you should probably quit mudding because every mud on the list had borrowed some element of overall feel or design from a a previous mud whether intentional or not. in fact i wouldn't be suprised if some of them had borrowed elements from Dragon's gate or it's predecessor Aradath and there is absolutely nothing wrong with that. As for specific classes, races ect... most of the races and classes in IOA are based either directly or loosely on well known fantasy staples given a unique setting and histories in the IOA world. you can call a dwarf anything you want (we call them Vorngar) it's still a dwarf , lizardmen, goblins, none of these are unique to any of the games that use them. same goes for classes, druid, shaman, warrior, it's absurd to think any Mud was the first place any of them appeared

i also find it odd that you claim to have been on morning noon and night on monday and the most you saw in game was 20 since there were 35 by 8pm and 41 by 9pm. If you are going to bash the game thats fine you are entitled to your opinions but if you are going to try and use data to back up your attacks it is better if you use accurate and not made up or intentionally deceiving data. You are correct on one thing numbers DON"T mean anything about the game, the game and experience each person enjoys is very different and a personal experience, numbers can enhance that but if it isn't there the numbers won't matter at all, it seems obvious you would never enjoy IOA even if we had 1000 players and it would be futile of me to try and change your mind. I'd rather you write a detailed review and explain intelligently what the problems you find with the game are and why you dislike it so much. this will serve two purposes. 1) individuals with similar views will not waste their time on a mud that is not suited for them and 2) the staff can fix issues with the game if there indeed are any

As far as contacting the staff there is a link directly from the games website and a link on the message boards for individual staff members and staff characters. the default here is to not allow e-mails from members, easy mistake to make when you are setting up an account to leave that as no. (not everything is some big conspiracy.) But if you feel contacting the staff isn't easy enough then thats feedback they'd be looking for and would want to know i'd be happy to pass that along for you. (which i have already done, making the suggestions for you that the contact button on the main website be easier to locate and that IOA set his account to allow him to be contacted via these boards)

My appologies for the large wall of text
~Esche
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