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Old 05-26-2003, 01:28 PM   #11
Eagleon
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Join Date: Apr 2002
Location: Milwaukee, WI
Posts: 147
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There are different types of success than the popularity of your mud, the length of time your MUD is up, and even, *gasp*, the amount of money you make in a month on it. If I made a MUD, or anything else for that matter, that has innovative ideas in it, whether or not those ideas work out, I would count my MUD a success. If you do that, you've made that much progress on improving the world, and that to me is the only thing that truly matters in life, improving things so that others after me can enjoy them. I enjoy what the people before me imagined, so why not do the same for others?

It doesn't matter if it's impossible, what matters is that he tries his best at making his mobs indistinguishable from people. Because he _will_ make progress, even if that progress is a bit of renewed interest in the field for a good coder, and if we keep trying, eventually, it'll be a simple thing to do. But only if. It sounds corny, but it's very true.

Don't compromise on making your mobs the way others think is possible, Torhan.
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