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Old 09-21-2009, 07:33 PM   #32
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
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Re: What are the differences between a MUD and a MUSH?

It does to a certain degree (for example most DikuMUD derivatives have a lot in common, and even most LPmuds tend to have a similar sort of feel) - but there are also a fair number of MUDs that fall outside the main three families.

MUCK is derived from an earlier version of TinyMUD than MUSH, but code-wise they're still part of the same family. MOO was created by the same author as MUCK, and was obviously inspired by TinyMUD, but it's not based on the same code.

A comparison of MUCK and MOO would certainly be interesting (both developed by the same author, but only one of them a TinyMUD derivative). I did play around on a MOO once, but that was over 15 years ago, so the details are rather fuzzy - and I don't recall ever playing a MUCK. But I'm sure there must be a few people who have played both.

It could also be interesting to compare MOO with LPmud, as both were inspired by TinyMUD without being based on the actual code. LPmuds tend to be more game-oriented, but I think that's really more due to the mudlibs that most LPmud owners use.
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