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Old 05-03-2006, 11:42 PM   #37
Shane
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Join Date: Apr 2006
Posts: 159
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Possibly the problem with this industry is its cash poor nature.

So much money floating around in high tech, and everyone going in every direction at once, it doesn't surprise me, the deals with Blackberry and Microsoft and all. But, what I am getting at is that mud's as a whole appear to be getting this reputation.

You didn't use existing mud architecture or violate any copyrights, real or imagined, but instead went with Rapture. I am not familiar with its development track, but no one here yet at least has busted out and accused Rapture of copyright violations.

Why go to all that trouble? Wasn't at least part of it because you wanted to put a pure and professional face on your games?

It's one thing to jostle for position, but transparent coopting of other's work is harder to defend in the grand marketing scheme of things, I would think.
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