View Single Post
Old 08-22-2008, 02:49 AM   #4
Mabus
Member
 
Join Date: Jan 2006
Posts: 213
Mabus is on a distinguished road
Re: How do YOU edit source on your MUD?

I have the exact same code on my home server as the game server.

At home I write the code usually in an IDE, or with a simple editor like ConText if it is a small change. I then use Ant to compile. I do any needed (major) testing before I take it from there.

I then Putty into the server, and depending on file size I either FTP the code in, or open a pico -w and copy/paste from my home file. Small code changes on the server are also usually done with pico. I also use Ant as a compiler on the game server (not just at home).

Life is easy.
Mabus is offline   Reply With Quote