Re: Guidelines for an RPI mud.
Sure there is reason. We coined the damn phrase RPI. What makes an RPI MUD intensive are the set of "intensive" features such as perm death, no levels, no global ooc channels, *goes to check his first post*. Anyway the list goes on, you can go read it if you like. It's Roleplay Intensive not Roleplay Enforced, because it has a set of features that are intense features, and when muds who do not have these intense features use the acronym, it is demeaning to us who may want to try other RPI muds and yet see a stock ROM/CIRCLE/DIKU or whatever that doesn't even half 2-3 of the features on the list I described earlier.
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