Re: What turns people from RP?
Heh heh. That's pretty good and sometimes true. Play the game. I agree. I think the draw and the success of NWA is the ability for dramatic indepth roleplay cultivated with a healthy dose of serious adventuring. I mean, today there were two invasions, one in harsh southland that had people roleplaying a lot of angst, fear, and danger partly because of the possibility of permadeath partly because of the nature of the southland. And then another in the north where the huge armies clashed and blood, death, and mayhem reigned supreme.
I describe this because of the differences in styles and actions people take during conflict. It was very awesome to watch and for the players to be a integral part. I think too many times people forget to have fun in the moment with their characters and need to enjoy the opportunities for adventure and the beauty indepth roleplay as each arise.
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