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Old 02-16-2006, 12:10 PM   #84
The_Disciple
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Join Date: Sep 2002
Posts: 113
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The problem is, if it's purely an attack, it's an ill-considered one.

MUDs draw different kinds of players.

Some will prefer the things that come with a commercial MUD and have no problem with the idea that some players will be paying for perks so that others can play a MUD with a paid staff for free.

Others prefer the good and bad that comes with a purely free game. Others still prefer a game with up-front or monthly fees to play but no other exchange of money.

Come up with verbage that casts each in a favorable light, but let players find the kind of game they want to play. None of these models is inherently better for all players, just as differing stances on RP or PK are better for all players.

For five minutes, let's assume that the_logos isn't trying to weasel around anything and that Valg is not attempting to kick him in the crotch. Drop all the animosity just long enough to ask yourself: What benefits players the most? What would best help me insure that the people who find my game really want to play this kind of game?
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