Re: Precogs and MU*s
I think a really neat idea is not pre-cognition but post-cognition. That is, an ability to re-live what has gone on at a particular spot. Maybe this is limited to something that happened less than an hour ago in most cases... but when something truly historic takes place, that leaves a lasting impression so that one can get a vision of something that happened hundreds or thousands of years ago.
In one case it's an interesting way to spy. In the other it's a neat way to A) reward or immortalize the heroic actions of players and B) advance a plot line without forcing players into specific actions.
And maybe when the moons align in the right way, this ability gets heightened in some way, so that the pre-cog can see details that were never visible before....
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