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Old 02-25-2012, 07:02 PM   #24
Greg
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Join Date: Aug 2004
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Re: Community survey: What do MUD players want?

In order to get me to even try playing, a MUD has to have a clearly identifiable difference from all of the other MUDs out there. There has to be something at the very core that is special and will make the experience of playing it something unique.

If a MUD is set in a medievalish world with Elves and Dwarves, I am particularly unlikely to even have a look at it. The description of such a MUD had really better stress why playing it is going to feel so very different from playing all the other MUDs.
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