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Old 05-27-2012, 11:57 PM   #3
Ghostcat
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Join Date: Mar 2010
Home MUD: Unwritten Legends
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Re: trying to make a cmud trigger

Try this.

Make a new trigger.
In the pattern field put: ^(*) panics, and attempts to flee.
Then in the actual script field put: #TEMP tempflee {^%1 leaves (*)} {#cw red}

This will detect the fleeing mob, save its name, then create a temporary trigger that will highlight the directional line in the desired color. The temporary script then deletes itself to save space.

Then come back and let me know if it worked. I can't actually test, since the mud I play doesn't act like that. Oh wait, there IS one mob that flees. Be back in a few.

EDIT: yep, that does it nicely. You can also replace red with other colors if you like.

Last edited by Ghostcat : 05-28-2012 at 12:24 AM.
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