Thread: Special Mobs
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Old 08-25-2004, 07:31 PM   #9
Ogma
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That sort of sounds like a bass-ackwards way of doing that. What you are describing is what we do with all mobs...but it's a body with multiple parts, not multiple mobs fused into one.

Typically, a humanoid creature has a body, head, left arm, right arm, left leg and right leg. A creature has an overall pool of hit points as well as each part having its own pool of hitpoints. During combat, damage is done to individual parts and parts can be disabled or destroyed individuall. Damage to an individual part might do more or less damage to the overall as well. For instance, damage to the body or head is much worse than damage to an arm or leg.

Each part can also be separately configured to be able to swing in combat or to work as a hand.
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