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Old 06-18-2005, 07:15 AM   #7
Lisaera
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Join Date: Feb 2005
Posts: 34
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I have to agree with Earthmother, I think when it comes to the roles of women in a historical context, you need to be exceedingly careful. Realism is not always a good thing - even if it's a RPI MU* playability is still more important.

Some things are acceptable, such as this strength/charisma balance you've talked about, as there is still an overall equality. However, Earthmother is entirely right that 21st century women will not take kindly to playing in a setting where there is not any overall equality, as there was not in most historical cultures.

Even in the honoured positions you spoke about, such as the women's council and High Priestess, they never had any choice in the matter. They were even selected from birth in the case of the High Priestess (in many societies). In a European history context, men could be farmers, warriors, a politician (most villages had a mayor), women did not have all of these choices. They helped with whatever their husband did, that was it.

Realism versus gameplay is a tricky balance at the best of times, with something that directly affects your playerbase in everything they do in the game, it's all the more so. Be careful!
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