Re: Preferred inventory type
I had the same concern with , and never really came up with a solution I was entirely happy with, but from an inventory perspective my approach is fairly straightforward: Whenever you hit (or get hit) your adrenaline timer is reset to 30 seconds, and you cannot wear or remove equipment until your adrenaline timer reaches 0. Up to four potions can be worn on your belt and drawn/sheathed in the same way as weapons.
Thus you can carry multiple potions around with you, but you can only use four during any particular combat.
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