Re: The Non-Cold Non-Hard Non-Facts
I already covered this the last time you claimed we were still arguing about the definition of "free":
This thread is no longer about the definition of free. It hasn't been about the definition of free for over 500 posts.
Intentionally over-simplified to the point of uselessness as a distraction by another poster who will do anything to avoid accurately listing his payment model. Apparently you're the only one who doesn't see that, but answer me this: Do you honestly think it's useful for the players to place a "pay $10 per month to play" mud in the same category as a "completely free to play, but you can purchase t-shirts with the mud's logo from the website"?
Debatable, and in the context of this thread, also irrelevant; the 4/5 option system also provides exactly the same distinction you're arguing in favour of. It puts the muds that don't accept any donations or payments of any kind into a separate category from the others.
The difference is that it also provides further details on the exact nature of those payments. If you honestly feel that "$10/hour required" is the same as "$1000 in perks needed to compete" which in turn is the same as "you can buy t-shirts from the website", then the 4/5 option system can still be used to search in that way.
On the other hand, if you don't care about donations with no in-game benefit, you can also search for that. Equally, if you specifically want a pay-for-perks game, you can search for that. In short, the 2 option system is a subset of the 4/5 option system - the latter covers everything that the former does, but also provides a lot more information for the player.
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