View Single Post
Old 04-09-2008, 12:26 AM   #22
Milawe
Senior Member
 
Join Date: Jan 2006
Location: USA
Home MUD: Threshold RPG
Home MUD: Stash
Home MUD: Archons of Avenshar
Posts: 653
Milawe has a spectacular aura aboutMilawe has a spectacular aura about
Re: What do you think happened to LPmuds?

Well, yes, it could be any of those things, or it could simply be that, like any semi-intelligent being, we can observe changes in trends that have occurred over years. How would anyone even know except to ask and wonder? Since Threshold isn't the only person to notice a decline in LPMuds, and since some of us actually know the problems with coding in LPC when other things are available now, the hypothesis could actually be a correct one.

Scientific method:

1) Use your experience
2) Create a conjecture
3) Deduce an explanation
4) Attempt to disprove
5) Revise your hypothesis
6) Rinse and repeat

This is pretty tried and true considering the entire scientific community uses it. There's really no way to even test your conjectures. Once this thread exists, people can point to further evidence and help review the hypothesis/conjecture. So far, from reading posts of the people who have worked with LPC as well as going off my own knowledge of working in LPC, I would say that it's a decent hypothesis. For example, we chose to punt LPC for our newest game even though Threshold has done well and lots of people enjoy it. A lot of it for reasons stated here, and some of it is for our own personal reasons.

Ultimately, it really doesn't make a difference why people want to wax nostalgic about the days where LPC muds were popping up everywhere. That's definitely not the case anymore.

Last edited by Milawe : 04-09-2008 at 12:47 AM. Reason: fixed a sentence that made no sense
Milawe is offline   Reply With Quote