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Old 10-30-2002, 06:56 PM   #18
Arcos
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Join Date: Sep 2002
Posts: 18
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What about showing a percentage instead of a whole number when hitting something for spells and weapons? example: you strike the skeleton, for 10% damage. This would also make the "MANGLES" type messages a little more useful, i remember first playing on a mud where 'grazes' varied depending on the size of the opposing mob vs your damage, and I liked the system.
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