Re: What does "Free" Mean?
<Snip snip: Please refrain from personal attacks against other members - Xerihae>
But I have read tons of examples in this thread alone of situations where the 4 choice options failed miserably to address a situation accurately.
Merchandise, subscriptions, pay-for-perks, etc. are functionally the same. They all create a business relationship between player and admin. That is the most critical difference between a truly free mud and a non-free mud.
It is also incredibly naive to claim there is no effect on the way people are treated once they have sent money into a game (for whatever reason). That's just completely bogus. I think we would be doing players a grave disservice by making them think there WAS a difference, when there just isn't.
Furthermore, there is absolutely NOTHING clear or accurate about the hopelessly vague "rewarded in game" concept.
Last edited by Xerihae : 09-01-2007 at 06:36 PM.
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