Re: Going Graphical
Aha. Thanks. That means we have about 50% more blind unemployed people than we have unemployed people actively seeking employment. This is a much more favorable comparison in trying to justify an increased number of games for the seeing-impaired, although it's probably not enough to spawn a commercial interest (still not enough people, plus unemployed people, while having a lot of time, tend not to have as much money). It also helps explain the number of hobby game designers making audio games and sightless-friendly MUDs.
Anyway, enough with my statistical comparisons. Carry on with your discussion.
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