I was wondering what was the opinion of everyone out there about how they think would be a good stat system during character generation.
Examples as:
1) An auto roll system that the user sees
2) An auto roll system hidden from user
3) A Base set of stats everyone gets, then enhanced
3a) By answering certain questions
3b) By getting xx amount of points to add or remove from base count.
Just some ideas. I am trying to figure what kind I would like to implement into my mud design.
P.S. My mud type will be RP enforced system.
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