Thread: Graphical MUDs
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Old 09-24-2003, 08:23 PM   #2
the_logos
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Join Date: Sep 2002
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That's a question that cannot be answered unless you tell us what kind of graphical mud you're interested in. If you're interested in making a full-scale EQ competitor, figure 12-15 million dollar budget, a team hitting at least 40 people during some point in production and a 2.5-3 year dev cycle.

--matt
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