Re: LFM
As always, KaVir speaks the word.
Some of my best experiences have been on games with between 6-8 chars on at a time. Now, that isn't to say that I would much prefer said games to have 30-40 on at a time, but I understand that as the playerbase shrinks, so do the audiences for a particular type of game.
Given that I've seen the populations on my various 'home base' games drop exponentially over the years, I've learned to expect quality over quantity. There -will- be a tradeoff, trust me. It's just a matter of what point you're willing to let that tradeoff exist at.
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