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Old 07-19-2014, 09:29 AM   #30
Captive
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Join Date: May 2013
Name: Jason
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Re: MUDs Don't Have To Die

Maybe this is how the pro engineers in the real business of doing pro engineering stuff track their changes. Perhaps this is what makes them "significantly more qualified than some jackoff 'pro' mud coder"?

Tried that game. Typical stock DIKU with 5 immortals for every player. 15 years old and 50% of the areas are stock. Yet he comes here and blanket criticizes other MUD coders. Lol.
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