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Old 08-04-2002, 06:40 PM   #34
Raghar
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Join Date: Aug 2002
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Hello boys I'm doing some very hard and complex simulation and I found this topic very interesting. Basicaly I simplified seeking of targets to something like 3D room and I wanna know if there is better and FASTER way to do this. I do probably have two problems big list for seeking and considering of what data I would need.
Could you post some links?

It's strange I do RPG Strategy Simulation and I found lots of interesting problems here, and not on the graphical/ game servers. Probably becose I have similar problems like muds but for different reasons. At least most of them are different.
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