I would suggest building in the codebase you play in the most.
Building in a base you have already played in allows you to understand what players may need or really desire. After building for a while and learning the commands, it may be easier for you to handle high-level Imm duties. Also, try and learn as much C prog. language as you can. Running a MU* takes alot of time and effort. So, no matter what, do not give up and understand being an Imp is fun and in the same breath it is very upsetting at times. The codebase you played in the most may be the best option for you to start off as an Imp. I apologize if i wasn't much help.
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