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Old 04-17-2008, 04:42 AM   #21
MikeRozak
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Join Date: Dec 2007
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Re: Are MUDs the clog dancing of online gaming?

Yes, but the realities are that at least one will probably happen.

"Thou shalt only use cleint XXX" usually happens because it's faster/easier and there's a greater chance of getting something out the door if one client tries to work with one MUD, and THEN people try to get multiple compatible clients and multiple compatible muds. Trying to get several different companies/organizations/people to write different clients to a newly-created protocol is likely to fail due to political/personality/organizational problems.

"Thou shalt only us a windows machine" happens because 90% of all computers run Windows, and if a client needs functionality not supported in Java/Flash then Windows is the first choice. I suspect that a text-MUD client would be able to do everything it wants in Java, so if someone ever produces a really nice MUD client, it'll probably be in Java/Flash.
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