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Old 06-18-2004, 12:36 PM   #11
Vardonyth
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Join Date: Jun 2004
Posts: 7
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Relatively new to TMS, but not relatively new to the mud world, you could try Elysium.  

Has no levels or classes.  Each player creates who they are from a mixture of 6 maximum allowed skills which can be learned through player run guilds or out of guild by people that are good at the skill.  
At the moment (12:45 pm eastern) there are 20 players logged in.  The only time it's quiet is very early eastern time, maybe 6 am - 9 am, then it hovers anywhere from 15-35 on at a time.
RP is encouraged and rewarded.  The code is completely custom, so it will have a significant learning curve, but feel free to ask anyone that's logged in for help.
Assassin isn't a specific skillgroup, but we do have player-stealing and a skill called 'subterfuge', which lets you sneak about undetected, backstab, and even slit throats once you get good enough at the skill.  Two guilds are specifically suited for assassins-- the rogues and the thieves.  Mixing these two together would make a pretty solid assassin char.

elysium-rpg.com, port 7777.  I think this meets all your requirements-- give it a shot.

-Vardonyth
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