Re: Do MUDs need to be "brought into the 21st century"
It's not a silver bullet, it's not going to revolutionise a mud, or turn it into an overnight success.
But if you're adding features to attract interest and new players, I'd rate it as a good investment of time and effort. It's also something that can be delegated without needing to give other people access to the source code for the mud. And (IMO) it makes a fun change of pace!
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