Re: What Happened to Player Owned Housing?
I can tell you what worked on Aardwolf - a private "manor" comes with the ability to add a number of rooms at increasing costs. Manors are private - only the owner and their spouse can enter. Other players can stand on their porch and ring their doorbell, at which point the owner can "invite" them in (or not).
It doesn't matter how good or bad their descriptions are of what their manor items/servants are called - the rest of the game with the exception of their friends will never see them.
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