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Old 07-21-2002, 09:59 AM   #8
Burr
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Join Date: Apr 2002
Posts: 123
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Here's an idea:

Start by allowing a fixed number of votes per person  (preferrably more than one, so the person can distribute their votes amongst several different muds rather than having to vote for only one mud).

Next, divide the number of votes received by the mud's average playerbase.

Instead of reporting the number of votes received, report the votes-per-player ratio.  If the number is too small to be manageable, multiply each and every ratio by the same integer to get larger (but still proportional) numbers.

The only way a mud admin could cheat this system is to report a lower playerbase than they actually have.  Even if they are willing to do that to get a higher ratio, this is the type of fact that the topmudsites officials could much more easily looked into than the information they are using right now.  To safely cheat the system, the mud admin would have to not only report a lower playerbase than they have, they would also have to report a lower playerbase to their actual players and falsify who lists.  It would be much more to their benefit to play fair.
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